Cookie Consent by Free Privacy Policy website 11 bit studios Announce Delay of Children of Morta Release on Nintendo Switch
ottobre 08, 2019 - 11 Bit Studios

11 bit studios Announce Delay of Children of Morta Release on Nintendo Switch

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Quality comes first as #11bitstudios decides to delay #childrenofmorta on Nintendo #switch to Nov. 20th

Warsaw, Poland - Oct 7, 2019 — Developer Dead Mage and Publisher #11bitstudios are announcing today the delay of #childrenofmorta for Nintendo #switch. #xbox One and #playstation 4 versions will release as planned on Oct. 15, 2019, while the #switch version is being pushed ahead to Nov. 20, 2019. Not willing to compromise the quality of the game or release a product to paying customers that's half-baked, the team made the difficult decision to delay and allow developers the extra time they needed. In an open letter to players, #11bitstudios and Dead Mage had this to say:

To the players and our fans,

Spending 5 years creating a game is exhausting. Spending 5 years creating a game and then having to delay it -- that's just brutal -- but when you're aiming for excellence and you know it's within your grasp, you just do it. Such is the case with #childrenofmorta on the Nintendo #switch. We still have a couple of kinks to work out and are pushing for quality over anything else. The community may forgive us for the delay, but forgiveness won't come so easily if we release a game that's not working perfectly. As delivering the best performance is our highest priority, we are simply delaying the game to November 20th to allow ourselves the time we need. #xbox One and #playstation 4 releases are going as planned on the 15th of October. 

At #11bitstudios, there is no space for compromise when it comes to quality. For players, it means a bit more of a wait. For us, a bit more hard work which we're glad to do because, in the end, we all have the same goal -- a fantastic game.

Kind regards,

Dead Mage & 11 bit studios


Children of Morta is an action RPG with a rogue-lite approach to character development, where you don't play a single character - but a whole, extraordinary family of heroes. Hack'n'slash through hordes of enemies in procedurally generated dungeons, caves and lands and lead the family of Bergsons, with all their flaws and virtues, against the forthcoming Corruption. 

Children of Morta is about:

  • FAMILY TIES as the Bergsons strengthen them and themselves when fighting.
  • INHERITED TALENTS as each family member has different backgrounds and expertise, shaping them into a diverse group of Guardians.
  • ANCESTRAL WISDOM of Grandma Margaret and Uncle Ben - the seer and blacksmith of the family. They upgrade the family's gear and boost main attributes.
  • MYSTICAL MOUNTAIN as a place full of history, legends, and magic. Delve into the mountain itself and unravel the mysteries inside.
  • AN EVER-CHANGING WORLD as the touch of corruption makes every forest, dungeon, or temple different each time you explore and skirmish through them.
  • A UNIQUE ART STYLE that is a combination of hand-painted pixel art and frame-by-frame animations paired with modern lighting techniques.

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