Cookie Consent by Free Privacy Policy website Double agent comes to black ops cold war — a guide for investigators and spies alike
agosto 13, 2021 - Call of Duty Endowment

Double agent comes to black ops cold war — a guide for investigators and spies alike

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Become a Double Agent in the newest Multiplayer game mode. Will the investigating team expose the traitors in time? Get the full briefing plus strategies and tips.

In Season Five of Call of Duty®: Black Ops Cold War, the Numbers Program has gone on full broadcast, altering the minds of Operators on both sides of the war. There are now spies in our midst.

You’ll need to be quick mentally and physically for the tasks ahead in the new Double Agent Multiplayer game mode. You’ll also need clear communication, via either voice or text chat, to figure out who is friend or foe, all while keeping your head in a game of deception.

Whether you’re an Operative, an Investigator, or a treacherous Double Agent, here’s what you should know to get the job done… no matter what the job is.

Double Agent — The Basics

Double Agent is a round-based game mode designed for up to 10 players in either public or private match play. In each match, every player is assigned one of three roles — Investigator, Operative, or Double Agent — and nobody knows the other players’ roles until they drop evidence confirming their allegiance.

Before each round, all players are given a starting pistol and 25 seconds to equip weapons — Weapon Blueprints you may already be familiar with in your standard Loadouts — and items found on the ground, in nearby containers, and in indicated weapon caches.

Once a round starts, bomb locations will be marked within the world and on the mini-map, in addition to a “Next Clue” icon counting down to when that clue will become available.

Using this clue and others found around the map, as well as evidence from eliminated players, the Operatives and the Investigator must discover and eliminate the Double Agents. If they do, or time runs out before they can destroy the bombs and Operators, then they all win the round.

However, the Operatives and the Investigator must also be cautious of who they attempt to subdue, as friendly fire will not be tolerated. Any attempts to take a fellow Operative’s or Investigator’s life will cost you your own.

The Double Agents can win in one of two ways: eliminate all Operatives and the Investigator, or plant and detonate all bombs. When a Double Agent plants a bomb, it takes about 30 seconds to detonate, so the investigating team will need to react fast to defuse it before it explodes and disperses radiation into the area.

If they play their roles well and their cards right, Double Agents and the Investigator can also gain access to Skills: powerful abilities like Tactical Equipment, Field Upgrades, and Scorestreaks that can drastically alter the outcome of a round.

Further information in the press release to download